Category Archives: Damian Hassler
Character Bios: Damian Hassler
He’s like a movie action hero… with the creative imagination of a ten year old boy. Some say Damian can make anything into a lethal weapon, and he certainly does try.
Damian is a master of weapons. He has a destructive streak and a wickedly creative mind. Born in 1987 and growing up in East London, Damian was barely raised by his dad, and never even met his mother. It is suggested that something out of the ordinary happened between his parents; to the extent that his dad refuses to talk about it and appears afraid of bringing it up.
In his youth, Damian spent as much time as he could at his cousin Ace’s house. He was at ease there, and happy filled the niche of ‘annoying small child who breaks everything but gets away with it because the older child takes responsibility’. Despite this, Ace put up with him quite willingly. Ace’s friend Shimon Arkasone was round often, and Damian had terrific fun terrorising him physically; but only because Shimon always fought back.
Damian still looks up to his older, wiser cousin, but is reluctant to admit that. He pretends not to have feelings at the risk of appearing weak. He is utterly non-politically correct and quite content with that. He hates authority, only listening to those who he respects.
He often mocks people, or lashes out with his short temper, but usually feels bad about it if he respects them. Damian wants to be liked, and he looks out for the people he cares about.
Damian confronted the teenagers, clutching his rocket launcher and staring them down his fiery brown eyes, almost alight with fire.
“Move,” he grunted.
“Who’s this big fella?” Will whimpered.
“He’s my cousin, Damian,” Ace answered.
“Ok. Why’s he looking at me like he wants to pull my head off?”
Ace couldn’t help but smirk. “He does that to everyone. Don’t worry about it.”
“Just don’t make any sudden movements around him…” Shimon grinned.
While Damian possesses magical abilities, like all Hidden Government soldiers; Weapon crafting is his primary focus. He wants to create the most dangerous tools known to mankind, no matter how ridiculous they may be and has certainly succeeded more than once. He enjoys making bombs, challenging himself to come up with more elaborate designs. Detonating these things is the ultimate pay off. Damian loves explosions. It is a form of art to him. His greatest joy however is modifying the RPG, to see what else can be ‘rocket propelled’ to good effect. Some of his best efforts include the RPNB (Rocket Propelled Nail Bomb), the RPBFOA (Rocket Propelled Beaker Full of Acid), and the RPBOLOT (Rocket Propelled Box of Liquid Oxygen and Thermite).
Damian is not a force of nature. He is something else. Damian actually thinks before he acts, which does not mean he necessarily thinks with much consideration for trifling things such as property damage, cost of repair, mental anguish, etc. His mind is on getting the job done, and his objective always involves creating the biggest explosion possible.
He just does what the voices in his head tell him to do, whoever those guys are.
- Damian’s character was clearly inspired by any action movie you’ve ever seen, but also pretty much every character portrayed by Adrian Edmondson in the 80’s and 90’s.
- I feel that, despite his temperament and aggression, Damian often speaks for the audience. He is usually the first character to speak up in protest when things don’t make sense. He often demands further explanation when plot points or key moments of the series pop up, barking off a short “Explain,” for clarification. He’s a great narrative device in that sense.
- Damian also pulls a lot of faces to express his thoughts, despite this being a written medium. That’s just part of his character though – he’s a rule breaker; a truly metaphysical rule breaker.
Always have a Battle Plan
I have been working on the Bloodfest series for a long time now and I feel the need to explain myself; how the series works and what the ultimate goal is.
Stage 1: establishing the world
At the time of this post, I have written three books: one firmly self published on Amazon while the others are in the copy editing phase (I keep referring to it as ‘post production’).
In order to rebirth the series from a long slumber, I decided to write three original stories to firstly; practise writing again, and secondly; develop the characters for a modern era. These three books are all prequels to the “main event” called Bloodfest.
Call of the Conjurer is set in the year 2003, and follows the initiation of British born “magic soldiers” Ace Mcdagger and Shimon Arkasone. They have been ushered into the secretive organisation known internally as the Hidden Government, and are to be trained up in the art of magic combat. Several other characters find themselves in the same position, and a large part of the story is about team work.
Ace and Shimon are key to the whole Bloodfest series; or at least how it begins. But for Call of the Conjurer I wanted to write a bigger story, and invented the character of Calbert Mason – a figure for Ace to look up to – along with many others for Ace and Shimon to form close ties with. Some of these characters will make further appearances in the series.
Despite the establishing set up with Ace and Shimon, Call of the Conjurer became more of Calbert Mason’s story, and this formula of multiple viewpoints continues into the next book.
Typhoon of Fire continues the exploits of Ace, Shimon, and their close allies three years later in 2006. New key characters are introduced, and life changing events will affect the main cast for years to come.
Finally The Sardonyc changes perspectives entirely, focusing away form the action of the battlefield and onto the introverted scientist Sidney Gaterling. Set in the year 2010, this is one for the geeks. The pace is different; far more technical and steady. The Sardonyc is more of a psychological thriller, with a group of characters trapped on a ship and slowly going mad. Through these remarkable circumstances, Sidney faces his own battle against a mental threat, and his story gradually ties the prequel trilogy together.
Ultimateley, these three prequel books are not essential reading to understand Bloodfest, but help deepen the main characters’ motivations and hint at future events.
Stage 2: the Main Event
Bloodfest is a planned saga, currently shaping up to span five books. The first one has been written completely, and I am piecing the rest together all at once. I admit it is taking a while…
The conclusion has been planned, and I know what kind of story I want each book to tell. The series may be one saga, but each novel has its own collection of themes and arcing plotlines. I hate to leave a story on an unsatisfying cliffhanger, and want each one to have a concluding story.
Stage 3: the blog
Suffice to say the overall story arc has been mapped out over a number of years. Small changes have been made over time and continue to be made, but my primary intention is to put this series out and leave a little bit of me to the world.
Not only me: but my friends who helped directly create and inspire the series. A fellow called James is the key partner in crime here; co creator of the original home movie and continued contributor of ideas. He also writes, and is already penning a side story to Bloodfest that is totally original. I have no input on his tale and I love that. Even if he never finishes it, I love the idea of an expanded universe.
More about the origins of Bloodfest can be read here. I like to elaborate, and I want to answer questions and build up a reference source for the series with further texts and concept art.
Being a writer means constant practise. Some nights on the train ride home from London, I jot down mini stories built around the world of Bloodfest and I plan to post them on the blog as little treats.
For now, I hope you enjoy the character bios and develop an interest in the series. Please stay tuned as this blog fills with information!