2o22

This is the year of 2, so how about a small preview…

– Chapter 1 –
It Begins Again

As far as the eye could see, desolate plains of grey ash. Stale mist drooped across a silent, lifeless landscape. One can only recall, with great longing, the vivid colours of the living world. In a place absent of both of sunlight and darkness, forever shrouded in mournful cloud, time stands still. The permanent quietude is maddening to all those lost in Purgatory.

The mist parted like silk webs. A gathering of figures emerged from the whiteness in growing numbers; a troop, a squadron, an entire army, trudged across the dry land in an endless march.

Every man and woman held a various weapon, each in disrepair. Chipped swords, rusty axes, twisted knives and decrepit crossbows. Armaments that had been carried for so long that the weapons were now extensions of their owners.

A tall man led them. He stopped, raising a huge arm into the air.

“Hold,” he boomed.

The army behind him halted with a clatter.

An enormous, bulbous shape emerged from the mist. A huge, broad animal on four stout legs strode into sight. Lined with rough, grey scales, the whole front of its torso a huge circular mouth crammed with thousands of sharp teeth. The monster gurgled as it confidently strode toward the procession, swaying its frothy maw from side to side, seeking out prey.

“A Soul Destroyer,” the tall man grumbled. Suddenly the ranks shifted. A single soldier armed with a broken bow pushed his way through to the front of the crowd, wailing frantically.

“Release!” he cried, running past the started procession leaders. “Release at last! I can take no more!”

“What are you doing?” the tall man demanded.

“I implore you, great one! Feast on my soul! Release me from this unceasing torment!” the desperate man screamed, dropping and crawling on is knees.

The soul destroyer whipped about and loomed over the wailing soldier in an instant. Its mouth craned open, lips unfurling, its teeth protruding outwards like a mountain of spires. Grey, twisted arms erupted from the mouth, crashing down and all around the pleading man, latching onto him tightly.

The man seized up, lurching back and seething with noiseless agony. The arms wrapped over him, fingers drilling into his skin, diving between his muscles and coiling along his bones, the clawing arms of a thousand lost inside the Soul Destroyer. The snaps of his breaking body punctured the air. The man finally screamed in horrific pain, turning red as blood poured from his splitting skin. The monster reeled him inwards, the mouth closing in as the man exploded; a shrieking, flailing mess of bloody tendril hooks and torn flesh, dropping like meaty flakes into the waiting mouth.

A single bloody foot plopped to the ground. The monster leered at the rest of the army, lashing its mad array of twisted arms eagerly. The army readied their weapons. The monster descended upon them.

The soldiers fought back. They were snagged and dismembered. Molted grey body parts flew about, and sludgy, oozing blood scattered across the grey plain.

“All retreat!” the tall man cried. He cracked his head to one side. An acute sense stirred his attention. Something else approaching.

A blot of black smoke wandered forward, walking at a stern pace. It was a knight, adorned in coarse black armour, cloaked in a swirling black aura. A pair of narrow eyes peered up, burning with purple fire. The knight drew a slender, thorny spear from his lightless form and quickened the pace, rushing towards the Soul Destroyer.

The monster twitched, suddenly aware of the new presence. It retracted the reaching arms from its mouth and stomped about, focused on the new prey running straight for it. The Soul Destroyer unfurled its lips once more, the arms re-emerged, firing like a maelstrom towards the black knight. The knight chopped through, rushing through the forest of flailing hands where a single one could snare him. The knight’s aura erupted, burning through the tendrils like a searing black fire, charging spear first, head long into the mouth of the monster. The knight thrust forward, diving into the calamity of teeth and hooks.

The army and its leader watched in stunned awe, unable to see the fate of the knight through all the flailing and black fire rising into the air. The Soul Destroyer soon twitched with unease. Its body staggered, the front of the torso drooping like a sick animal. Its grey scales scorched into blackness. Large, black spikes burst from its body. The beast buckled and wailed, suddenly consumed by a black fire and burned from the inside, singed to ash.

When the smoke cleared, the knight; still cloaked in his aura. The knight turned his attention sharply to the crowd. The army raised their weapons to him, but the tall man drifted forward confidently.

“You… you are…” the tall man started, his knees buckling beneath him.

The knight gave a slow nod, glancing at the tall man with cruel, purple eyes.

“My lord!” the tall man shouted, giving way to a grovel. The rest of the army followed, all collapsing to their knees, bowing humbly to the black knight.

The knight stood silently. Trails of black energy still drifted from his aura, coursing behind him like vapour. One, long strain serpentined outwards like a tail, leading off beyond sight. A solid, black lifeline, connecting him to someplace unseen.

“There is a way back. I have returned for you all,” said the black knight.

“My lord, we are not worthy of your presence,” said the tall man. “I am legate Scelzar. I have failed you. I have failed all of Dolorin.”

“I know who you are,” said the knight, slowly kneeling on sharp greaves, meeting Scelzar face to face. The black knight reached out, placing a sharp, black gauntlet onto Scelzar’s shoulder.

“You have not failed me. You have all survived, that is all I could have asked of you.”

The legate kept his head low. His body started to fade, turning to ink, until his entire form evaporated into black smoke.

“You will return with me,” said the knight. “We will all return to the living world, as one. The time of the Dolorin’s vengeance has arrived. Another Bloodfest begins.”

 The entire army faded away, one by one, vapourising and fusing into smoke, as if burning inside an intense fire. The trails of black flowed into the knight, fusing with him, until the knight stood alone, pulsating with black smoke. He turned and walked on, as the mist of Purgatory shrouded over him.

The lifeline attached to his back trailed off, to somewhere else entirely.

Bloodfest II, scheduled for release this year. Currently 33% in final proofread phase.

Influences on the Bloodfest Series, II

Another look at the influences on the Bloodfest series.


Blood

OK, it’s not possible to deny the influence this game had on the manic, black humour approach to Bloodfest’s fight scenes. Monolith Productions created a cowboy zombie shoot ’em up full of high adrenaline combat and visceral kills. It had a muted, visual pallet throughout excellent level designs, and an internal Build engine allowing players to create their own environments. I had a blast essentially building sets with the game’s own texture maps and PNG images. This was my first foray into 3D environmental construction.

Paul Verhoeven

I’m talking about Robocop (1987), Total Recall (1990), and Starship Troopers (1995) in particular here. Three movies I saw many years ago but never noticed the same director. It’s obvious now, with the same quality in all three films. I mainly remember how obscenely violent they were. I didn’t see Robocop until I was older, but remember you could buy kid’s toys. Jesus Christ that film is violent and not-for-kids. Starship Troopers covered it’s sets in mangled body parts, and Total Recall is a fever dream of gore. It’s the brutal impact of the gunshots; the agonising dismemberment. It’s all so horrible, but so over the top it becomes funny.

Die Hard

Back in the 80’s and 90’s, movie terrorists were devious hostage takers, personified by Die Hard’s villian.

Wait, there were no terrorists in Bloodfest. What am I talking about?

//2-0-2-1//

Well, no one can say last year wasn’t a bit different. The entire world was struck down by a massive pandemic. You know that. You were probably there.

I spent 99.9% of the year working from home doing my regular job. This did mean that between work hours I managed to get more writing done than usual.

Progress started slow at the beginning of the year, but I had some ample writing time during the quiet Christmas season.

I would like to create more artwork and different promotional content, maybe when I’ve finished my current project and start the steady process of proof reading and editing, maybe then I’ll-//*

====|//////////–_

___#-++/////’===_—

<_//(vic. —///run) ===

==

//**===——-__…

……… \-…..

Huh. That was weird. The site must have been hacked. That was certainly not a teaser image for the next Bloodfest instalment.

Bloodfest — Review on the Literary Titan

We have received a new review from Literary Titan!

Literary Titan 4 sstars

 

Bloodfest by Ryan Grimbly is a paranovel set in Pacoven – an isolated island in the Pacific Ocean that the government uses to conduct social experiments. The story follows the activities of an elite squad of Hidden Government soldiers captained by Ace McDagger, aided by his childhood friend Shimon. The soldiers are sent to Pacoven […]

Read the full review via Bloodfest — LITERARY TITAN

Character Bios: David Cheng

A quiet young man who prefers solitude, at peace in the darkness.
00022 David Cheng
Born in Arkansas, David Cheng grew up as the only Asian boy in the community. He felt isolated for most of his school life, and still prefers to keep to himself many years on. As a boy who spent much time alone, Cheng has always been studious. He even worked out that he had a special power on his own.
As a recruit in Myrtle Base, Cheng takes military life very seriously, and avoids joining the rest of the recruits on their frequent nights out. Cheng has an innate ability to see in the dark. After spending much time researching the cause, he concluded that his eyes contained tapetum lucidum for seeing exceptionally well in poor light.
This is true to a certain extent. An excess of light absorbing auralithaliain exists in his body, and Cheng’s powers may extend beyond his excellent vision.

Creation facts:

  • Cheng, attracted to solitude and the quiet of night, has the elemental theme of darkness.

Character Bios: Frank Calraine

A quiet, morose man. Calraine is a soldier who needs retraining. His quiet confidence inspires those around him.

0020 Frank Calraine

Very much aware of being the oldest recruit on Myrtle Base, Frank Calraine’s experience and knowledge of the Hidden Government Army reassures the other recruits, who at times wonder if everything they are being told us true.
He has a haggard appearance. Calraine is a man who has seen a lot of troubling things, compared to his youthful counterparts at Myrtle Base. Initially aloof, Calraine hides many secrets; including the reason for his necessary retraining. In time his true nature comes through, as someone warm and protective of those around him. A natural fit as an army Medic.
Calraine has control over fire, which he cam summon from his hands. His weapon of choice is the King Flamer, a modified flame thrower which only requires a large drum of gasoline and a trigger. Calraine provides the spark.

 


Creation facts:

  • Calraine’s elemental theme is fire, but in the sense of a dying flame…

Character Bios: Gregory Levy

Loud, crude and brash, Levy makes himself known when he enters a room, whether he means to or not.

0021 Gregory Levy

Originally from Belgium, Levy grew up with three older brothers in a close knit family.  Confident from a young age, his hobbies involved outdoors sports and camping. Gregory later joined the Regiment 12th Division of the Line Prince Leopold, again following in the footsteps of his brothers.

Ever excitable and brash, and far from an exemplary soldier, Gregory prefered socialising and heavy drinking, earning the nickname “Party Guy”. In 2003, he was suddenly sent on a specialist training exercise in America. In truth, he had been taken into the Hidden Government for recruitment at Myrtle Base.

Naturally husky, Levy is equipped to survive any harsh conditions. His latent auralithalain genes give him excellent, subconscious control over his core body temperature and skin pores. During Call of the Conjurer, Levy learns to develop his ability and becomes adept with the Hidden Government’s advanced technology as a Communications Specialist.

He has a tendancy to grind on some people’s nerves, but Gregory is a loyal, open minded ally to everyone.


Creation facts:

  • Levy’s name comes from the archiac word levin, or lightning. His theme is thunder; inspiring his loudness and flashy attitude.

 

Character Bios: Kaelan Rosenwich

0019 Kaelan Rosenwich

Born in American to European parents, Kaelan spent his young life studying martial arts and history. His interest may well stem from his Auralithalain genes, where he is descended from an  ancient, lost society in East Asia.

A quiet man, Kaelan cites his ability – the momentary paralysis of any living thing he touches – as a reason to keep a distance from others. Tall and slim, always seen covered up in a long coat and gloves, his scant white hair left long and uncut. Rosenwich exudes with mystery.
He joined Myrtle Base in 2002 as a training officer, shortly after the sudden death of long serving base Lieutenant Leonard Finnegan. With his in depth knowledge, Rosenwich acts as the martial arts instructor on base, teaching close quarters techniques.

A slow burner, even Mason and Baker, his closest colleagues, know little about him. Ironically, Rosenwich’s silent demeanour and striking pale appearance have given him a reputation and the nickname: the silent mountain.