Character Bios: David Cheng

A quiet young man who prefers solitude, at peace in the darkness.
00022 David Cheng
Born in Arkansas, David Cheng grew up as the only Asian boy in the community. He felt isolated for most of his school life, and still prefers to keep to himself many years on. As a boy who spent much time alone, Cheng has always been studious. He even worked out that he had a special power on his own.
As a recruit in Myrtle Base, Cheng takes military life very seriously, and avoids joining the rest of the recruits on their frequent nights out. Cheng has an innate ability to see in the dark. After spending much time researching the cause, he concluded that his eyes contained tapetum lucidum for seeing exceptionally well in poor light.
This is true to a certain extent. An excess of light absorbing auralithaliain exists in his body, and Cheng’s powers may extend beyond his excellent vision.

Creation facts:

  • Cheng, attracted to solitude and the quiet of night, has the elemental theme of darkness.

Character Bios: Frank Calraine

A quiet, morose man. Calraine is a soldier who needs retraining. His quiet confidence inspires those around him.

0020 Frank Calraine

Very much aware of being the oldest recruit on Myrtle Base, Frank Calraine’s experience and knowledge of the Hidden Government Army reassures the other recruits, who at times wonder if everything they are being told us true.
He has a haggard appearance. Calraine is a man who has seen a lot of troubling things, compared to his youthful counterparts at Myrtle Base. Initially aloof, Calraine hides many secrets; including the reason for his necessary retraining. In time his true nature comes through, as someone warm and protective of those around him. A natural fit as an army Medic.
Calraine has control over fire, which he cam summon from his hands. His weapon of choice is the King Flamer, a modified flame thrower which only requires a large drum of gasoline and a trigger. Calraine provides the spark.

 


Creation facts:

  • Calraine’s elemental theme is fire, but in the sense of a dying flame…

Character Bios: Gregory Levy

Loud, crude and brash, Levy makes himself known when he enters a room, whether he means to or not.

0021 Gregory Levy

Originally from Belgium, Levy grew up with three older brothers in a close knit family.  Confident from a young age, his hobbies involved outdoors sports and camping. Gregory later joined the Regiment 12th Division of the Line Prince Leopold, again following in the footsteps of his brothers.

Ever excitable and brash, and far from an exemplary soldier, Gregory prefered socialising and heavy drinking, earning the nickname “Party Guy”. In 2003, he was suddenly sent on a specialist training exercise in America. In truth, he had been taken into the Hidden Government for recruitment at Myrtle Base.

Naturally husky, Levy is equipped to survive any harsh conditions. His latent auralithalain genes give him excellent, subconscious control over his core body temperature and skin pores. During Call of the Conjurer, Levy learns to develop his ability and becomes adept with the Hidden Government’s advanced technology as a Communications Specialist.

He has a tendancy to grind on some people’s nerves, but Gregory is a loyal, open minded ally to everyone.


Creation facts:

  • Levy’s name comes from the archiac word levin, or lightning. His theme is thunder; inspiring his loudness and flashy attitude.